Extract global variable, shader and material storage
This commit is contained in:
@ -36,6 +36,7 @@
|
||||
#include "servers/rendering/renderer_storage.h"
|
||||
#include "servers/rendering/storage/canvas_texture_storage.h"
|
||||
#include "servers/rendering/storage/decal_atlas_storage.h"
|
||||
#include "servers/rendering/storage/material_storage.h"
|
||||
#include "servers/rendering/storage/texture_storage.h"
|
||||
#include "servers/rendering_server.h"
|
||||
|
||||
@ -74,6 +75,7 @@ public:
|
||||
static RendererCompositor *create();
|
||||
|
||||
virtual RendererCanvasTextureStorage *get_canvas_texture_storage() = 0;
|
||||
virtual RendererMaterialStorage *get_material_storage() = 0;
|
||||
virtual RendererTextureStorage *get_texture_storage() = 0;
|
||||
virtual RendererDecalAtlasStorage *get_decal_atlas_storage() = 0;
|
||||
virtual RendererStorage *get_storage() = 0;
|
||||
|
||||
Reference in New Issue
Block a user