Extract global variable, shader and material storage

This commit is contained in:
Bastiaan Olij
2022-03-21 22:25:25 +11:00
parent fc4e9d6299
commit 36defd1179
38 changed files with 4564 additions and 4095 deletions

View File

@ -36,6 +36,7 @@
#include "servers/rendering/renderer_storage.h"
#include "servers/rendering/storage/canvas_texture_storage.h"
#include "servers/rendering/storage/decal_atlas_storage.h"
#include "servers/rendering/storage/material_storage.h"
#include "servers/rendering/storage/texture_storage.h"
#include "servers/rendering_server.h"
@ -74,6 +75,7 @@ public:
static RendererCompositor *create();
virtual RendererCanvasTextureStorage *get_canvas_texture_storage() = 0;
virtual RendererMaterialStorage *get_material_storage() = 0;
virtual RendererTextureStorage *get_texture_storage() = 0;
virtual RendererDecalAtlasStorage *get_decal_atlas_storage() = 0;
virtual RendererStorage *get_storage() = 0;