Style: Cleanups, added headers, renamed files
Made sure files in core/ and tools/ have a proper Godot license header
when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h}
to rect3.{cpp,h} and class_db.{cpp,h} respectively.
Also added a proper header to core/io/base64.{c,h} after clarifying
the licensing with the original author (public domain).
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@ -27,8 +27,10 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "string_db.h"
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#include "print_string.h"
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#include "os/os.h"
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StaticCString StaticCString::create(const char *p_ptr) {
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StaticCString scs; scs.ptr=p_ptr; return scs;
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}
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