Merge pull request #48918 from groud/fix_tilemap_y_sort
Fixes TileSet Y-sort not working and TileSet not saving correctly
This commit is contained in:
@ -2351,11 +2351,11 @@ int TileData::get_z_index() const {
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return z_index;
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}
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void TileData::set_y_sort_origin(Vector2i p_y_sort_origin) {
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void TileData::set_y_sort_origin(int p_y_sort_origin) {
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y_sort_origin = p_y_sort_origin;
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emit_signal("changed");
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}
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Vector2i TileData::get_y_sort_origin() const {
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int TileData::get_y_sort_origin() const {
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return y_sort_origin;
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}
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@ -3020,7 +3020,7 @@ void TileData::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "texture_offset"), "set_texture_offset", "get_texture_offset");
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ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index"), "set_z_index", "get_z_index");
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "y_sort_origin"), "set_y_sort_origin", "get_y_sort_origin");
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ADD_GROUP("Terrains", "");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "terrain_set"), "set_terrain_set", "get_terrain_set");
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@ -3866,6 +3866,12 @@ void TileSetPluginAtlasRendering::tilemap_notification(TileMap *p_tile_map, int
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}
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}
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} break;
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case CanvasItem::NOTIFICATION_DRAW: {
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Ref<TileSet> tile_set = p_tile_map->get_tileset();
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if (tile_set.is_valid()) {
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RenderingServer::get_singleton()->canvas_item_set_sort_children_by_y(p_tile_map->get_canvas_item(), tile_set->is_y_sorting());
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}
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} break;
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}
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}
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@ -3978,7 +3984,11 @@ void TileSetPluginAtlasRendering::update_dirty_quadrants(TileMap *p_tile_map, Se
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int z_index = tile_data->get_z_index();
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// Quandrant pos.
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Vector2 position = p_tile_map->map_to_world(q.coords * p_tile_map->get_effective_quadrant_size()) - tile_set->get_tile_size() / 2;
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Vector2 position = p_tile_map->map_to_world(q.coords * p_tile_map->get_effective_quadrant_size());
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if (tile_set->is_y_sorting()) {
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// When Y-sorting, the quandrant size is sure to be 1, we can thus offset the CanvasItem.
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position.y += tile_data->get_y_sort_origin();
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}
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// --- CanvasItems ---
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// Create two canvas items, for rendering and debug.
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@ -3986,16 +3996,18 @@ void TileSetPluginAtlasRendering::update_dirty_quadrants(TileMap *p_tile_map, Se
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// Check if the material or the z_index changed.
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if (prev_canvas_item == RID() || prev_material != mat || prev_z_index != z_index) {
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// If so, create a new CanvasItem.
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canvas_item = rs->canvas_item_create();
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if (mat.is_valid()) {
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rs->canvas_item_set_material(canvas_item, mat->get_rid());
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}
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rs->canvas_item_set_parent(canvas_item, p_tile_map->get_canvas_item());
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rs->canvas_item_set_use_parent_material(canvas_item, p_tile_map->get_use_parent_material() || p_tile_map->get_material().is_valid());
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Transform2D xform;
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xform.set_origin(position);
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rs->canvas_item_set_transform(canvas_item, xform);
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rs->canvas_item_set_light_mask(canvas_item, p_tile_map->get_light_mask());
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rs->canvas_item_set_z_index(canvas_item, z_index);
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