Use ProjectSettings functions instead of hard-coded folder name in tests

This commit is contained in:
Aaron Franke
2025-07-01 11:35:20 -07:00
parent ab6c6eece8
commit 3c5df91a90
6 changed files with 18 additions and 13 deletions

View File

@ -51,7 +51,7 @@
<method name="get_project_settings_dir" qualifiers="const">
<return type="String" />
<description>
Returns the project-specific editor settings path. Projects all have a unique subdirectory inside the settings path where project-specific editor settings are saved.
Returns the relative path to the editor settings for this project. This is usually [code]"res://.godot/editor"[/code]. Projects all have a unique subdirectory inside the settings path where project-specific editor settings are saved.
</description>
</method>
<method name="get_self_contained_file" qualifiers="const">