Use float literals for float calculations in Color
This commit is contained in:
@ -30,8 +30,6 @@
|
||||
|
||||
#include "geometry_3d.h"
|
||||
|
||||
#include "core/string/print_string.h"
|
||||
|
||||
#include "thirdparty/misc/clipper.hpp"
|
||||
#include "thirdparty/misc/polypartition.h"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user