Option for BaseButton to keep button down when moving the pointer outside while pressed

This commit is contained in:
PouleyKetchoupp
2019-01-29 08:19:48 +01:00
parent f32c826924
commit 43bd28bc14
3 changed files with 22 additions and 1 deletions

View File

@ -379,7 +379,7 @@ BaseButton::DrawMode BaseButton::get_draw_mode() const {
bool pressing;
if (status.press_attempt) {
pressing = status.pressing_inside;
pressing = (status.pressing_inside || keep_pressed_outside);
if (status.pressed)
pressing = !pressing;
} else {
@ -449,6 +449,16 @@ Control::FocusMode BaseButton::get_enabled_focus_mode() const {
return enabled_focus_mode;
}
void BaseButton::set_keep_pressed_outside(bool p_on) {
keep_pressed_outside = p_on;
}
bool BaseButton::is_keep_pressed_outside() const {
return keep_pressed_outside;
}
void BaseButton::set_shortcut(const Ref<ShortCut> &p_shortcut) {
if (shortcut.is_null() == p_shortcut.is_null())
@ -531,6 +541,8 @@ void BaseButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_draw_mode"), &BaseButton::get_draw_mode);
ClassDB::bind_method(D_METHOD("set_enabled_focus_mode", "mode"), &BaseButton::set_enabled_focus_mode);
ClassDB::bind_method(D_METHOD("get_enabled_focus_mode"), &BaseButton::get_enabled_focus_mode);
ClassDB::bind_method(D_METHOD("set_keep_pressed_outside", "enabled"), &BaseButton::set_keep_pressed_outside);
ClassDB::bind_method(D_METHOD("is_keep_pressed_outside"), &BaseButton::is_keep_pressed_outside);
ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut"), &BaseButton::set_shortcut);
ClassDB::bind_method(D_METHOD("get_shortcut"), &BaseButton::get_shortcut);
@ -552,6 +564,7 @@ void BaseButton::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "action_mode", PROPERTY_HINT_ENUM, "Button Press,Button Release"), "set_action_mode", "get_action_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask", PROPERTY_HINT_FLAGS, "Mouse Left, Mouse Right, Mouse Middle"), "set_button_mask", "get_button_mask");
ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_enabled_focus_mode", "get_enabled_focus_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_pressed_outside"), "set_keep_pressed_outside", "is_keep_pressed_outside");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "ShortCut"), "set_shortcut", "get_shortcut");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "group", PROPERTY_HINT_RESOURCE_TYPE, "ButtonGroup"), "set_button_group", "get_button_group");
@ -569,6 +582,7 @@ BaseButton::BaseButton() {
toggle_mode = false;
shortcut_in_tooltip = true;
keep_pressed_outside = false;
status.pressed = false;
status.press_attempt = false;
status.hovering = false;