Merge pull request #54581 from aaronfranke/operator-docs
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@ -233,12 +233,15 @@
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<return type="bool" />
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<argument index="0" name="right" type="AABB" />
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<description>
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Returns [code]true[/code] if the vectors are not equal.
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[b]Note:[/b] Due to floating-point precision errors, consider using [method is_equal_approx] instead, which is more reliable.
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</description>
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</operator>
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<operator name="operator *">
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<return type="AABB" />
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<argument index="0" name="right" type="Transform3D" />
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<description>
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Inversely transforms (multiplies) the [AABB] by the given [Transform3D] transformation matrix.
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</description>
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</operator>
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<operator name="operator ==">
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@ -250,6 +253,8 @@
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<return type="bool" />
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<argument index="0" name="right" type="AABB" />
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<description>
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Returns [code]true[/code] if the AABBs are exactly equal.
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[b]Note:[/b] Due to floating-point precision errors, consider using [method is_equal_approx] instead, which is more reliable.
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</description>
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</operator>
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</operators>
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