GDScript: Fix lambdas capturing non-local variables

This commit is contained in:
Danil Alexeev
2024-05-22 10:07:31 +03:00
parent 214968243c
commit 4b692959de
3 changed files with 48 additions and 4 deletions

View File

@ -4061,10 +4061,23 @@ void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_ident
mark_lambda_use_self();
return; // No need to capture.
}
// If the identifier is local, check if it's any kind of capture by comparing their source function.
// Only capture locals and enum values. Constants are still accessible from the lambda using the script reference. If not, this method is done.
if (p_identifier->source == GDScriptParser::IdentifierNode::UNDEFINED_SOURCE || p_identifier->source == GDScriptParser::IdentifierNode::MEMBER_CONSTANT) {
return;
switch (p_identifier->source) {
case GDScriptParser::IdentifierNode::FUNCTION_PARAMETER:
case GDScriptParser::IdentifierNode::LOCAL_VARIABLE:
case GDScriptParser::IdentifierNode::LOCAL_ITERATOR:
case GDScriptParser::IdentifierNode::LOCAL_BIND:
break; // Need to capture.
case GDScriptParser::IdentifierNode::UNDEFINED_SOURCE: // A global.
case GDScriptParser::IdentifierNode::LOCAL_CONSTANT:
case GDScriptParser::IdentifierNode::MEMBER_VARIABLE:
case GDScriptParser::IdentifierNode::MEMBER_CONSTANT:
case GDScriptParser::IdentifierNode::MEMBER_FUNCTION:
case GDScriptParser::IdentifierNode::MEMBER_SIGNAL:
case GDScriptParser::IdentifierNode::MEMBER_CLASS:
case GDScriptParser::IdentifierNode::INHERITED_VARIABLE:
case GDScriptParser::IdentifierNode::STATIC_VARIABLE:
return; // No need to capture.
}
GDScriptParser::FunctionNode *function_test = current_lambda->function;