Remove unused #if 0'ed code

This commit is contained in:
Rémi Verschelde
2020-01-21 21:32:27 +01:00
parent 79aaafc686
commit 4faaf6089a
31 changed files with 38 additions and 1416 deletions

View File

@ -247,18 +247,6 @@ private:
void _mix_step();
#if 0
struct AudioInBlock {
Ref<AudioStreamSample> audio_stream;
int current_position;
bool loops;
};
Map<StringName, AudioInBlock *> audio_in_block_map;
Vector<AudioInBlock *> audio_in_blocks;
#endif
struct CallbackItem {
AudioCallback callback;