Fix crashes in *_input functions

This commit is contained in:
Rafał Mikrut
2021-04-05 08:52:21 +02:00
parent a864a703ee
commit 504bc5cc67
43 changed files with 103 additions and 0 deletions

View File

@ -35,6 +35,8 @@
#include "editor/editor_settings.h"
void TextureLayeredEditor::_gui_input(Ref<InputEvent> p_event) {
ERR_FAIL_COND(p_event.is_null());
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid() && mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) {
y_rot += -mm->get_relative().x * 0.01;