Fixing Issues...
- #672 (default user:// in $HOME/.godot/app_userdata (linux/osx) and $APPDATA/Godot/app_userdata (Windows) - #676 (draw both tiles and octants in order from top to bottom, left to right ) - #686 (unicode escape sequences work now) - #702 (was not a bug, but a test was added to see if bodies went too far away)
This commit is contained in:
@ -382,9 +382,15 @@ String OS_Unix::get_data_dir() const {
|
||||
String an = Globals::get_singleton()->get("application/name");
|
||||
if (an!="") {
|
||||
|
||||
|
||||
|
||||
if (has_environment("HOME")) {
|
||||
|
||||
return get_environment("HOME")+"/."+an;
|
||||
bool use_godot = Globals::get_singleton()->get("application/use_shared_user_dir");
|
||||
if (use_godot)
|
||||
return get_environment("HOME")+"/.godot/app_userdata/"+an;
|
||||
else
|
||||
return get_environment("HOME")+"/."+an;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user