-fixed export templates not loading/exporting on Windows

-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
This commit is contained in:
Juan Linietsky
2014-02-13 18:03:28 -03:00
parent 1adc330b68
commit 58cda02a38
54 changed files with 1454 additions and 1122 deletions

View File

@ -56,7 +56,8 @@ Thread* ThreadPosix::create_func_posix(ThreadCreateCallback p_callback,void *p_u
tr->callback=p_callback;
tr->user=p_user;
pthread_attr_init(&tr->pthread_attr);
pthread_attr_setdetachstate(&tr->pthread_attr, PTHREAD_CREATE_JOINABLE);
pthread_attr_setdetachstate(&tr->pthread_attr, PTHREAD_CREATE_JOINABLE);
pthread_attr_setstacksize(&tr->pthread_attr, 256 * 1024);
pthread_create(&tr->pthread, &tr->pthread_attr, thread_callback, tr);