-fixed export templates not loading/exporting on Windows

-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
This commit is contained in:
Juan Linietsky
2014-02-13 18:03:28 -03:00
parent 1adc330b68
commit 58cda02a38
54 changed files with 1454 additions and 1122 deletions

View File

@ -83,7 +83,7 @@ void FindReplaceDialog::popup_search() {
replace_label->hide();
replace_vb->hide();
skip->hide();
popup_centered(Point2(300,160));
popup_centered(Point2(300,190));
get_ok()->set_text("Find");
search_text->grab_focus();
if (text_edit->is_selection_active() && ( text_edit->get_selection_from_line() == text_edit->get_selection_to_line())) {
@ -105,7 +105,7 @@ void FindReplaceDialog::popup_replace() {
replace_mc->show();
replace_label->show();
replace_vb->show();
popup_centered(Point2(300,250));
popup_centered(Point2(300,300));
search_text->grab_focus();
search_text->select_all();
error_label->set_text("");