-fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript
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@ -83,7 +83,7 @@ void FindReplaceDialog::popup_search() {
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replace_label->hide();
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replace_vb->hide();
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skip->hide();
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popup_centered(Point2(300,160));
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popup_centered(Point2(300,190));
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get_ok()->set_text("Find");
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search_text->grab_focus();
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if (text_edit->is_selection_active() && ( text_edit->get_selection_from_line() == text_edit->get_selection_to_line())) {
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@ -105,7 +105,7 @@ void FindReplaceDialog::popup_replace() {
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replace_mc->show();
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replace_label->show();
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replace_vb->show();
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popup_centered(Point2(300,250));
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popup_centered(Point2(300,300));
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search_text->grab_focus();
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search_text->select_all();
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error_label->set_text("");
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