Add a few more checks to ensure that unsupported image formats are not used in the mobile renderer

This commit is contained in:
clayjohn
2023-01-23 12:38:09 -08:00
parent c309de5399
commit 5931d504c1
3 changed files with 10 additions and 5 deletions

View File

@ -347,7 +347,10 @@ void SkyRD::ReflectionData::update_reflection_data(int p_size, int p_mipmaps, bo
tf.texture_type = RD::TEXTURE_TYPE_CUBE;
tf.array_layers = 6;
tf.mipmaps = p_low_quality ? 7 : mipmaps - 1;
tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
if (RendererSceneRenderRD::get_singleton()->_render_buffers_can_be_storage()) {
tf.usage_bits |= RD::TEXTURE_USAGE_STORAGE_BIT;
}
downsampled_radiance_cubemap = RD::get_singleton()->texture_create(tf, RD::TextureView());
RD::get_singleton()->set_resource_name(downsampled_radiance_cubemap, "downsampled radiance cubemap");
@ -1627,7 +1630,10 @@ void SkyRD::update_dirty_skys() {
tf.mipmaps = mipmaps;
tf.width = w;
tf.height = h;
tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT;
if (RendererSceneRenderRD::get_singleton()->_render_buffers_can_be_storage()) {
tf.usage_bits |= RD::TEXTURE_USAGE_STORAGE_BIT;
}
sky->radiance = RD::get_singleton()->texture_create(tf, RD::TextureView());