Makes all Godot API's methods Lower Case

This commit is contained in:
Indah Sylvia
2017-08-07 17:17:31 +07:00
parent 7e4970214c
commit 5ae78fdf6a
112 changed files with 430 additions and 430 deletions

View File

@ -129,7 +129,7 @@ String OS::get_executable_path() const {
return _execpath;
}
int OS::get_process_ID() const {
int OS::get_process_id() const {
return -1;
};
@ -175,7 +175,7 @@ static void _OS_printres(Object *p_obj) {
if (!res)
return;
String str = itos(res->get_instance_ID()) + String(res->get_class()) + ":" + String(res->get_name()) + " - " + res->get_path();
String str = itos(res->get_instance_id()) + String(res->get_class()) + ":" + String(res->get_name()) + " - " + res->get_path();
if (_OSPRF)
_OSPRF->store_line(str);
else
@ -412,7 +412,7 @@ void OS::make_rendering_thread() {
void OS::swap_buffers() {
}
String OS::get_unique_ID() const {
String OS::get_unique_id() const {
ERR_FAIL_V("");
}