Makes all Godot API's methods Lower Case
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@ -104,7 +104,7 @@ struct _TECategory {
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Ref<T> item;
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StringName name;
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bool operator<(const RefItem<T> &p) const { return item->get_instance_ID() < p.item->get_instance_ID(); }
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bool operator<(const RefItem<T> &p) const { return item->get_instance_id() < p.item->get_instance_id(); }
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};
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template <class T>
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