Convert en_GB spelling to en_US with codespell

This commit is contained in:
Rémi Verschelde
2023-01-21 12:25:29 +01:00
parent 35c37ce4ce
commit 5b1df48c6c
79 changed files with 146 additions and 145 deletions

View File

@ -751,7 +751,7 @@ bool OpenXRAPI::create_swapchains() {
Also Godot only creates a swapchain for the main output.
OpenXR will require us to create swapchains as the render target for additional viewports if we want to use the layer system
to optimise text rendering and background rendering as OpenXR may choose to re-use the results for reprojection while we're
to optimize text rendering and background rendering as OpenXR may choose to re-use the results for reprojection while we're
already rendering the next frame.
Finally an area we need to expand upon is that Foveated rendering is only enabled for the swap chain we create,