Fix many untagged true/false/null in the documentation

This commit is contained in:
Micky
2024-08-18 20:27:23 +02:00
parent e65a23762b
commit 5c5460b026
37 changed files with 77 additions and 76 deletions

View File

@ -48,7 +48,7 @@
<method name="get_camera_2d" qualifiers="const">
<return type="Camera2D" />
<description>
Returns the currently active 2D camera. Returns null if there are no active cameras.
Returns the currently active 2D camera. Returns [code]null[/code] if there are no active cameras.
</description>
</method>
<method name="get_camera_3d" qualifiers="const">
@ -144,13 +144,13 @@
<method name="gui_get_focus_owner" qualifiers="const">
<return type="Control" />
<description>
Returns the [Control] having the focus within this viewport. If no [Control] has the focus, returns null.
Returns the currently focused [Control] within this viewport. If no [Control] is focused, returns [code]null[/code].
</description>
</method>
<method name="gui_get_hovered_control" qualifiers="const">
<return type="Control" />
<description>
Returns the [Control] that the mouse is currently hovering over in this viewport. If no [Control] has the cursor, returns null.
Returns the [Control] that the mouse is currently hovering over in this viewport. If no [Control] has the cursor, returns [code]null[/code].
Typically the leaf [Control] node or deepest level of the subtree which claims hover. This is very useful when used together with [method Node.is_ancestor_of] to find if the mouse is within a control tree.
</description>
</method>