Fix many untagged true/false/null in the documentation
This commit is contained in:
@ -48,7 +48,7 @@
|
||||
<method name="get_camera_2d" qualifiers="const">
|
||||
<return type="Camera2D" />
|
||||
<description>
|
||||
Returns the currently active 2D camera. Returns null if there are no active cameras.
|
||||
Returns the currently active 2D camera. Returns [code]null[/code] if there are no active cameras.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_camera_3d" qualifiers="const">
|
||||
@ -144,13 +144,13 @@
|
||||
<method name="gui_get_focus_owner" qualifiers="const">
|
||||
<return type="Control" />
|
||||
<description>
|
||||
Returns the [Control] having the focus within this viewport. If no [Control] has the focus, returns null.
|
||||
Returns the currently focused [Control] within this viewport. If no [Control] is focused, returns [code]null[/code].
|
||||
</description>
|
||||
</method>
|
||||
<method name="gui_get_hovered_control" qualifiers="const">
|
||||
<return type="Control" />
|
||||
<description>
|
||||
Returns the [Control] that the mouse is currently hovering over in this viewport. If no [Control] has the cursor, returns null.
|
||||
Returns the [Control] that the mouse is currently hovering over in this viewport. If no [Control] has the cursor, returns [code]null[/code].
|
||||
Typically the leaf [Control] node or deepest level of the subtree which claims hover. This is very useful when used together with [method Node.is_ancestor_of] to find if the mouse is within a control tree.
|
||||
</description>
|
||||
</method>
|
||||
|
||||
Reference in New Issue
Block a user