Fix typo, call mesh_instance_free not mesh_free
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@ -131,6 +131,6 @@ const Rect2 &RendererCanvasRender::Item::get_rect() const {
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RendererCanvasRender::Item::CommandMesh::~CommandMesh() {
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if (mesh_instance.is_valid()) {
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RSG::mesh_storage->mesh_free(mesh_instance);
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RSG::mesh_storage->mesh_instance_free(mesh_instance);
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}
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}
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