Marshal NULL MonoString* as empty Godot string
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@ -290,7 +290,7 @@ int GDMonoField::get_int_value(MonoObject *p_object) {
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String GDMonoField::get_string_value(MonoObject *p_object) {
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MonoObject *val = get_value(p_object);
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return val ? GDMonoMarshal::mono_string_to_godot((MonoString *)val) : String();
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return GDMonoMarshal::mono_string_to_godot((MonoString *)val);
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}
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bool GDMonoField::has_attribute(GDMonoClass *p_attr_class) {
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