Marshal NULL MonoString* as empty Godot string

This commit is contained in:
Ignacio Etcheverry
2017-12-24 03:32:40 +01:00
parent 9969c5c6a1
commit 6e3d4ee9a6
4 changed files with 15 additions and 7 deletions

View File

@ -290,7 +290,7 @@ int GDMonoField::get_int_value(MonoObject *p_object) {
String GDMonoField::get_string_value(MonoObject *p_object) {
MonoObject *val = get_value(p_object);
return val ? GDMonoMarshal::mono_string_to_godot((MonoString *)val) : String();
return GDMonoMarshal::mono_string_to_godot((MonoString *)val);
}
bool GDMonoField::has_attribute(GDMonoClass *p_attr_class) {