Remove empty constructors and destructors from editor/
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@ -848,6 +848,3 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
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shader_create_dialog->connect("shader_created", callable_mp(this, &ShaderEditorPlugin::_shader_created));
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shader_create_dialog->connect("shader_include_created", callable_mp(this, &ShaderEditorPlugin::_shader_include_created));
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}
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ShaderEditorPlugin::~ShaderEditorPlugin() {
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}
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