Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.

This commit is contained in:
Dario
2023-12-19 14:57:56 -03:00
parent f317cc713a
commit 73eff10c76
74 changed files with 5723 additions and 5953 deletions

View File

@ -61,7 +61,7 @@
#include "servers/rendering/rendering_device.h"
#if defined(VULKAN_ENABLED)
#include "x11/vulkan_context_x11.h"
#include "x11/rendering_context_driver_vulkan_x11.h"
#endif
#endif
@ -144,7 +144,7 @@ class DisplayServerX11 : public DisplayServer {
GLManagerEGL_X11 *gl_manager_egl = nullptr;
#endif
#if defined(RD_ENABLED)
ApiContextRD *context_rd = nullptr;
RenderingContextDriver *rendering_context = nullptr;
RenderingDevice *rendering_device = nullptr;
#endif