Merge pull request #111771 from Repiteo/core/suppress-gcc-false-positive
Core: Sidestep GCC false-positive
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@ -30,7 +30,9 @@
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#include "geometry_2d.h"
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#include "geometry_2d.h"
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GODOT_GCC_WARNING_PUSH_AND_IGNORE("-Walloc-zero")
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#include "thirdparty/clipper2/include/clipper2/clipper.h"
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#include "thirdparty/clipper2/include/clipper2/clipper.h"
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GODOT_GCC_WARNING_POP
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#include "thirdparty/misc/polypartition.h"
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#include "thirdparty/misc/polypartition.h"
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#define STB_RECT_PACK_IMPLEMENTATION
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#define STB_RECT_PACK_IMPLEMENTATION
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#include "thirdparty/misc/stb_rect_pack.h"
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#include "thirdparty/misc/stb_rect_pack.h"
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@ -181,6 +181,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
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const NodeData *nd = &nodes[0];
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const NodeData *nd = &nodes[0];
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Node **ret_nodes = (Node **)alloca(sizeof(Node *) * nc);
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Node **ret_nodes = (Node **)alloca(sizeof(Node *) * nc);
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ret_nodes[0] = nullptr; // Sidesteps "maybe uninitialized" false-positives on GCC.
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bool gen_node_path_cache = p_edit_state != GEN_EDIT_STATE_DISABLED && node_path_cache.is_empty();
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bool gen_node_path_cache = p_edit_state != GEN_EDIT_STATE_DISABLED && node_path_cache.is_empty();
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