Make is_equal_approx separate for structures
This commit adds exposed behavior for C#
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@ -69,6 +69,7 @@ public:
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Plane operator-() const { return Plane(-normal, -d); }
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bool is_almost_like(const Plane &p_plane) const;
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bool is_equal_approx(const Plane &p_plane) const;
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_FORCE_INLINE_ bool operator==(const Plane &p_plane) const;
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_FORCE_INLINE_ bool operator!=(const Plane &p_plane) const;
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