Update if == NOTIFICATION_* to switch statements to match coding style

This commit is contained in:
megalobyte
2022-02-15 21:44:22 -05:00
parent 98b97d34df
commit 8824b6c5e9
38 changed files with 1134 additions and 1016 deletions

View File

@ -145,19 +145,21 @@ void AnimationTreeEditor::enter_editor(const String &p_path) {
}
void AnimationTreeEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_PROCESS) {
ObjectID root;
if (tree && tree->get_tree_root().is_valid()) {
root = tree->get_tree_root()->get_instance_id();
}
switch (p_what) {
case NOTIFICATION_PROCESS: {
ObjectID root;
if (tree && tree->get_tree_root().is_valid()) {
root = tree->get_tree_root()->get_instance_id();
}
if (root != current_root) {
edit_path(Vector<String>());
}
if (root != current_root) {
edit_path(Vector<String>());
}
if (button_path.size() != edited_path.size()) {
edit_path(edited_path);
}
if (button_path.size() != edited_path.size()) {
edit_path(edited_path);
}
} break;
}
}