[Editor] Add editor setting to globally override project game mode settings.

This commit is contained in:
bruvzg
2025-01-08 12:17:35 +02:00
committed by Pāvels Nadtočajevs
parent f1c0b5b854
commit 8ddd4985ea
3 changed files with 33 additions and 4 deletions

View File

@ -940,6 +940,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
String android_window_hints = "Auto (based on screen size):0,Same as Editor:1,Side-by-side with Editor:2,Launch in PiP mode:3";
EDITOR_SETTING_BASIC(Variant::INT, PROPERTY_HINT_ENUM, "run/window_placement/android_window", 0, android_window_hints)
EDITOR_SETTING_BASIC(Variant::INT, PROPERTY_HINT_ENUM, "run/window_placement/game_embed_mode", 0, "Use Per-Project Configuration:0,Embed Game:1,Make Game Workspace Floating:2,Disabled:3");
int default_play_window_pip_mode = 0;
#ifdef ANDROID_ENABLED
default_play_window_pip_mode = 2;