Fixes small typos and grammar correction
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@ -248,7 +248,7 @@ void NetworkedMultiplayerENet::poll() {
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int *new_id = memnew(int);
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*new_id = event.data;
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if (*new_id == 0) { // Data zero is sent by server (enet won't let you configure this). Server is always 1.
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if (*new_id == 0) { // Data zero is sent by server (ENet won't let you configure this). Server is always 1.
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*new_id = 1;
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}
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