Rename get_surface_material to get_surface_override_material
This commit is contained in:
@ -43,7 +43,7 @@
|
||||
Returns the [Material] that will be used by the [Mesh] when drawing. This can return the [member GeometryInstance3D.material_override], the surface override [Material] defined in this [MeshInstance3D], or the surface [Material] defined in the [Mesh]. For example, if [member GeometryInstance3D.material_override] is used, all surfaces will return the override material.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_surface_material" qualifiers="const">
|
||||
<method name="get_surface_override_material" qualifiers="const">
|
||||
<return type="Material">
|
||||
</return>
|
||||
<argument index="0" name="surface" type="int">
|
||||
@ -52,14 +52,14 @@
|
||||
Returns the override [Material] for the specified surface of the [Mesh] resource.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_surface_material_count" qualifiers="const">
|
||||
<method name="get_surface_override_material_count" qualifiers="const">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
Returns the number of surface materials.
|
||||
Returns the number of surface override materials. This is equivalent to [method Mesh.get_surface_count].
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_surface_material">
|
||||
<method name="set_surface_override_material">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="surface" type="int">
|
||||
|
||||
Reference in New Issue
Block a user