[Complex Text Layouts] Refactor Font class, default themes and controls to use Text Server interface.

Implement interface mirroring.
Add TextLine and TextParagraph classes.
Handle UTF-16 input on macOS and Windows.
This commit is contained in:
bruvzg
2020-09-03 14:22:16 +03:00
parent 07d14f5bb8
commit 99666de00f
162 changed files with 7008 additions and 3564 deletions

View File

@ -2165,6 +2165,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) {
tile_info->set_modulate(Color(1, 1, 1, 0.8));
tile_info->set_mouse_filter(MOUSE_FILTER_IGNORE);
tile_info->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font("main", "EditorFonts"));
tile_info->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size("main_size", "EditorFonts"));
// The tile info is only displayed after a tile has been hovered.
tile_info->hide();
CanvasItemEditor::get_singleton()->add_control_to_info_overlay(tile_info);