Modernize Thread

- Based on C++11's `thread` and `thread_local`
- No more need to allocate-deallocate or check for null
- No pointer anymore, just a member variable
- Platform-specific implementations no longer needed (except for the few cases of non-portable functions)
- Simpler for `NO_THREADS`
- Thread ids are now the same across platforms (main is 1; others follow)
This commit is contained in:
Pedro J. Estébanez
2021-01-19 13:29:41 +01:00
parent 6ddfc8e718
commit 99fe462452
87 changed files with 385 additions and 1056 deletions

View File

@ -5485,9 +5485,7 @@ int EditorNode::execute_and_show_output(const String &p_title, const String &p_p
int prev_len = 0;
eta.execute_output_thread = Thread::create(_execute_thread, &eta);
ERR_FAIL_COND_V(!eta.execute_output_thread, 0);
eta.execute_output_thread.start(_execute_thread, &eta);
while (!eta.done) {
{
@ -5502,8 +5500,7 @@ int EditorNode::execute_and_show_output(const String &p_title, const String &p_p
OS::get_singleton()->delay_usec(1000);
}
Thread::wait_to_finish(eta.execute_output_thread);
memdelete(eta.execute_output_thread);
eta.execute_output_thread.wait_to_finish();
execute_outputs->add_text("\nExit Code: " + itos(eta.exitcode));
if (p_close_on_errors && eta.exitcode != 0) {