Add fog to sky shaders

This commit is contained in:
clayjohn
2020-08-17 21:12:51 -07:00
parent e0ee38b128
commit 9d341acf2d
8 changed files with 450 additions and 180 deletions

View File

@ -134,6 +134,7 @@ Color Environment::get_ambient_light_color() const {
void Environment::set_ambient_source(AmbientSource p_source) {
ambient_source = p_source;
_update_ambient_light();
_change_notify();
}
Environment::AmbientSource Environment::get_ambient_source() const {
@ -161,6 +162,7 @@ float Environment::get_ambient_light_sky_contribution() const {
void Environment::set_reflection_source(ReflectionSource p_source) {
reflection_source = p_source;
_update_ambient_light();
_change_notify();
}
Environment::ReflectionSource Environment::get_reflection_source() const {
@ -758,6 +760,7 @@ void Environment::_update_volumetric_fog() {
void Environment::set_volumetric_fog_enabled(bool p_enable) {
volumetric_fog_enabled = p_enable;
_update_volumetric_fog();
_change_notify();
}
bool Environment::is_volumetric_fog_enabled() const {