Fix "Save Branch as Scene" storing root Node's unique_name_in_owner

Fix #64425
This commit is contained in:
Micky
2022-09-02 07:26:46 +02:00
parent 8c7be63588
commit a2c3b4ea92
3 changed files with 27 additions and 1 deletions

View File

@ -75,6 +75,7 @@ public:
#ifdef DEBUG_ENABLED
private:
static void _save_node(ObjectID id, const String &p_path);
static void _set_node_owner_recursive(Node *p_node, Node *p_owner);
static void _set_object_property(ObjectID p_id, const String &p_property, const Variant &p_value);
static void _send_object_id(ObjectID p_id, int p_max_size = 1 << 20);