Add shadow_caster_mask to Light3D.
This commit is contained in:
@ -377,6 +377,7 @@ public:
|
||||
FUNC2(light_set_cull_mask, RID, uint32_t)
|
||||
FUNC5(light_set_distance_fade, RID, bool, float, float, float)
|
||||
FUNC2(light_set_reverse_cull_face_mode, RID, bool)
|
||||
FUNC2(light_set_shadow_caster_mask, RID, uint32_t)
|
||||
FUNC2(light_set_bake_mode, RID, LightBakeMode)
|
||||
FUNC2(light_set_max_sdfgi_cascade, RID, uint32_t)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user