Use SceneStringName in more places

This commit is contained in:
A Thousand Ships
2024-11-02 16:15:39 +01:00
parent 893bbdfde8
commit af56d6e8e8
41 changed files with 69 additions and 69 deletions

View File

@ -625,7 +625,7 @@ SpinBox::SpinBox() {
line_edit->set_mouse_filter(MOUSE_FILTER_PASS);
line_edit->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_LEFT);
line_edit->connect("text_submitted", callable_mp(this, &SpinBox::_text_submitted), CONNECT_DEFERRED);
line_edit->connect(SceneStringName(text_submitted), callable_mp(this, &SpinBox::_text_submitted), CONNECT_DEFERRED);
line_edit->connect("editing_toggled", callable_mp(this, &SpinBox::_line_edit_editing_toggled), CONNECT_DEFERRED);
line_edit->connect(SceneStringName(gui_input), callable_mp(this, &SpinBox::_line_edit_input));