GDScript: allow objects to be keys of dictionaries
The engine allows this already, so the parser should not fail in this case.
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@ -6224,7 +6224,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
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if (check_types && index_type.has_type) {
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if (check_types && index_type.has_type) {
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if (base_type.kind == DataType::BUILTIN) {
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if (base_type.kind == DataType::BUILTIN) {
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// Check if indexing is valid
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// Check if indexing is valid
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bool error = index_type.kind != DataType::BUILTIN;
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bool error = index_type.kind != DataType::BUILTIN && base_type.builtin_type != Variant::DICTIONARY;
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if (!error) {
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if (!error) {
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switch (base_type.builtin_type) {
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switch (base_type.builtin_type) {
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// Expect int or real as index
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// Expect int or real as index
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