Fix unused variable warnings

The forth in my quest to make Godot 3.x compile with -Werror on GCC7
This commit is contained in:
Hein-Pieter van Braam
2017-09-02 22:32:31 +02:00
parent d1cb73b47a
commit b2a38854fd
38 changed files with 100 additions and 249 deletions

View File

@ -184,7 +184,6 @@ void ScriptInstance::call_multilevel(const StringName &p_method, VARIANT_ARG_DEC
argc++;
}
Variant::CallError error;
call_multilevel(p_method, argptr, argc);
}