Type renames:

Matrix32 -> Transform2D
	Matrix3 -> Basis
	AABB -> Rect3
	RawArray -> PoolByteArray
	IntArray -> PoolIntArray
	FloatArray -> PoolFloatArray
	Vector2Array -> PoolVector2Array
	Vector3Array -> PoolVector3Array
	ColorArray -> PoolColorArray
This commit is contained in:
Juan Linietsky
2017-01-11 00:52:51 -03:00
parent 710692278d
commit bc26f90581
266 changed files with 2466 additions and 2468 deletions

View File

@ -47,7 +47,7 @@ void Camera2D::_update_scroll() {
ERR_FAIL_COND( custom_viewport && !ObjectDB::get_instance(custom_viewport_id) );
Matrix32 xform = get_camera_transform();
Transform2D xform = get_camera_transform();
if (viewport) {
viewport->set_canvas_transform( xform );
@ -71,12 +71,12 @@ Vector2 Camera2D::get_zoom() const {
};
Matrix32 Camera2D::get_camera_transform() {
Transform2D Camera2D::get_camera_transform() {
if (!get_tree())
return Matrix32();
return Transform2D();
ERR_FAIL_COND_V( custom_viewport && !ObjectDB::get_instance(custom_viewport_id), Matrix32() );
ERR_FAIL_COND_V( custom_viewport && !ObjectDB::get_instance(custom_viewport_id), Transform2D() );
Size2 screen_size = viewport->get_visible_rect().size;
@ -201,7 +201,7 @@ Matrix32 Camera2D::get_camera_transform() {
camera_screen_center=screen_rect.pos+screen_rect.size*0.5;
Matrix32 xform;
Transform2D xform;
if(rotating){
xform.set_rotation(angle);
}
@ -272,7 +272,7 @@ void Camera2D::_notification(int p_what) {
if (is_current()) {
if (viewport && !(custom_viewport && !ObjectDB::get_instance(custom_viewport_id))) {
viewport->set_canvas_transform( Matrix32() );
viewport->set_canvas_transform( Transform2D() );
}
}
remove_from_group(group_name);
@ -290,7 +290,7 @@ void Camera2D::_notification(int p_what) {
if(current)
area_axis_width = 3;
Matrix32 inv_camera_transform = get_camera_transform().affine_inverse();
Transform2D inv_camera_transform = get_camera_transform().affine_inverse();
Size2 screen_size = get_viewport_rect().size;
Vector2 screen_endpoints[4]= {
@ -300,7 +300,7 @@ void Camera2D::_notification(int p_what) {
inv_camera_transform.xform(Vector2(0, screen_size.height))
};
Matrix32 inv_transform = get_global_transform().affine_inverse(); // undo global space
Transform2D inv_transform = get_global_transform().affine_inverse(); // undo global space
for(int i=0;i<4;i++) {
draw_line(inv_transform.xform(screen_endpoints[i]), inv_transform.xform(screen_endpoints[(i+1)%4]), area_axis_color, area_axis_width);