Added translation support to Godot
included is a French translation!
This commit is contained in:
@ -135,7 +135,7 @@ size_t FileAccessMemory::get_len() const {
|
||||
|
||||
bool FileAccessMemory::eof_reached() const {
|
||||
|
||||
return pos >= length;
|
||||
return pos > length;
|
||||
}
|
||||
|
||||
uint8_t FileAccessMemory::get_8() const {
|
||||
|
||||
Reference in New Issue
Block a user