Input: Remove usage of platform dependent event IDs.

The ID property for InputEvents is set by `SceneTree` when sending the event down the tree.
So there's no need for the platform specific code to set this value when it will later be overriden anyway...
This commit is contained in:
Andreas Haas
2017-03-26 15:59:13 +02:00
parent a0b0dff6fd
commit c0b6756875
28 changed files with 104 additions and 186 deletions

View File

@ -37,7 +37,7 @@ ref class JoypadUWP sealed {
/* clang-format off */
internal:
void register_events();
uint32_t process_controllers(uint32_t p_last_id);
void process_controllers();
/* clang-format on */
JoypadUWP();