doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
This commit is contained in:
@ -12,10 +12,10 @@
|
||||
<methods>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="light_mask" type="int" setter="set_occluder_light_mask" getter="get_occluder_light_mask">
|
||||
<member name="light_mask" type="int" setter="set_occluder_light_mask" getter="get_occluder_light_mask" default="1">
|
||||
The LightOccluder2D's light mask. The LightOccluder2D will cast shadows only from Light2D(s) that have the same light mask(s).
|
||||
</member>
|
||||
<member name="occluder" type="OccluderPolygon2D" setter="set_occluder_polygon" getter="get_occluder_polygon">
|
||||
<member name="occluder" type="OccluderPolygon2D" setter="set_occluder_polygon" getter="get_occluder_polygon" default="null">
|
||||
The [OccluderPolygon2D] used to compute the shadow.
|
||||
</member>
|
||||
</members>
|
||||
|
||||
Reference in New Issue
Block a user