doc: Add default values to all properties
Thanks to @bojidar-bg's impressive work in #29380.
This commit is contained in:
@ -65,7 +65,17 @@
|
||||
</method>
|
||||
</methods>
|
||||
<members>
|
||||
<member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene">
|
||||
<member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene" default="{
|
||||
"conn_count": 0,
|
||||
"conns": PoolIntArray( ),
|
||||
"editable_instances": [ ],
|
||||
"names": PoolStringArray( ),
|
||||
"node_count": 0,
|
||||
"node_paths": [ ],
|
||||
"nodes": PoolIntArray( ),
|
||||
"variants": [ ],
|
||||
"version": 2
|
||||
}">
|
||||
A dictionary representation of the scene contents.
|
||||
Available keys include "rnames" and "variants" for resources, "node_count", "nodes", "node_paths" for nodes, "editable_instances" for base scene children overrides, "conn_count" and "conns" for signal connections, and "version" for the format style of the PackedScene.
|
||||
</member>
|
||||
|
||||
Reference in New Issue
Block a user