doc: Add default values to all properties

Thanks to @bojidar-bg's impressive work in #29380.
This commit is contained in:
Rémi Verschelde
2019-06-29 12:38:01 +02:00
parent 82604195b4
commit c6cea6e9b3
394 changed files with 2881 additions and 2719 deletions

View File

@ -65,7 +65,17 @@
</method>
</methods>
<members>
<member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene">
<member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene" default="{
&quot;conn_count&quot;: 0,
&quot;conns&quot;: PoolIntArray( ),
&quot;editable_instances&quot;: [ ],
&quot;names&quot;: PoolStringArray( ),
&quot;node_count&quot;: 0,
&quot;node_paths&quot;: [ ],
&quot;nodes&quot;: PoolIntArray( ),
&quot;variants&quot;: [ ],
&quot;version&quot;: 2
}">
A dictionary representation of the scene contents.
Available keys include "rnames" and "variants" for resources, "node_count", "nodes", "node_paths" for nodes, "editable_instances" for base scene children overrides, "conn_count" and "conns" for signal connections, and "version" for the format style of the PackedScene.
</member>