[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
- RPC configurations are now dictionaries. - Script.get_rpc_methods renamed to Script.get_rpc_config. - Node.rpc[_id] and Callable.rpc now return an Error. - Refactor MultiplayerAPI to allow extension. - New MultiplayerAPI.rpc method with Array argument (for scripts). - Move the default MultiplayerAPI implementation to a module.
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@ -1975,7 +1975,7 @@ GDScriptFunction *GDScriptCompiler::_parse_function(Error &r_error, GDScript *p_
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StringName func_name;
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bool is_static = false;
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Multiplayer::RPCConfig rpc_config;
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Variant rpc_config;
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GDScriptDataType return_type;
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return_type.has_type = true;
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return_type.kind = GDScriptDataType::BUILTIN;
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