Fix keep screen on property path for Android/iOS/UWP
This commit is contained in:
@ -297,7 +297,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
|
||||
runOnUiThread(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
view.setKeepScreenOn("True".equals(GodotLib.getGlobal("display/driver/keep_screen_on")));
|
||||
view.setKeepScreenOn("True".equals(GodotLib.getGlobal("display/window/energy_saving/keep_screen_on")));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user