Get rid of easily removable uses of const_cast
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@ -2329,7 +2329,7 @@ void VisualShaderEditor::_update_options_menu() {
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if ((add_options[i].func != current_func && add_options[i].func != -1) || !_is_available(add_options[i].mode)) {
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continue;
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}
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const_cast<AddOption &>(add_options[i]).temp_idx = i; // save valid id
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add_options[i].temp_idx = i; // save valid id
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if (add_options[i].is_custom) {
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custom_options.push_back(add_options[i]);
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} else {
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