[HTML5] Make GDNative support feature-based.
This is suboptimal as it requires adding an extra compile flag, but rewriting how feature tags work is beyond the scope of this work.
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@ -52,6 +52,7 @@ if env["gdnative_enabled"]:
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# The side library, containing all Godot code.
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wasm_env = env.Clone()
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wasm_env.Append(CPPDEFINES=["WASM_GDNATIVE"]) # So that OS knows it can run GDNative libraries.
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wasm_env.Append(CCFLAGS=["-s", "SIDE_MODULE=2"])
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wasm_env.Append(LINKFLAGS=["-s", "SIDE_MODULE=2"])
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wasm = wasm_env.add_program("#bin/godot.side${PROGSUFFIX}.wasm", javascript_files)
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