[HTML5] Make GDNative support feature-based.

This is suboptimal as it requires adding an extra compile flag, but
rewriting how feature tags work is beyond the scope of this work.
This commit is contained in:
Fabio Alessandrelli
2020-12-03 17:15:14 +01:00
parent 1e7bd3d08b
commit dd9503dc19
4 changed files with 22 additions and 3 deletions

View File

@ -52,6 +52,7 @@ if env["gdnative_enabled"]:
# The side library, containing all Godot code.
wasm_env = env.Clone()
wasm_env.Append(CPPDEFINES=["WASM_GDNATIVE"]) # So that OS knows it can run GDNative libraries.
wasm_env.Append(CCFLAGS=["-s", "SIDE_MODULE=2"])
wasm_env.Append(LINKFLAGS=["-s", "SIDE_MODULE=2"])
wasm = wasm_env.add_program("#bin/godot.side${PROGSUFFIX}.wasm", javascript_files)