Rename Transform to Transform3D in core
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@ -113,7 +113,7 @@ public:
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Error save_scene();
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void save_scene_as(const String &p_scene, bool p_with_preview = true);
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Vector<Ref<Texture2D>> make_mesh_previews(const Vector<Ref<Mesh>> &p_meshes, Vector<Transform> *p_transforms, int p_preview_size);
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Vector<Ref<Texture2D>> make_mesh_previews(const Vector<Ref<Mesh>> &p_meshes, Vector<Transform3D> *p_transforms, int p_preview_size);
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void set_main_screen_editor(const String &p_name);
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void set_distraction_free_mode(bool p_enter);
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