Import 3D Scene Improvements

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

-If re-importing from the "dependency changed" dialog, edited scene will keep the local changes.
-Imported scene will keep track of changes in the source asset
-Geometry changes in source geometry or nodes with a different transform will be updated.
-Materials will be kept if changed locally.
-New nodes added will be kept
-If nodes were reparented or renamed, they will still keep track
-Deleted notes will be restored, use the -noimp option to avoid this.
-In general, you can trust that if you do local modifications to the imported scene, they will not be erased after re-import.
-Erasing your changes is done by re-importing from the "Re-Import" menu, re-opening the "Import 3D Scene" dialog. This wil re-import fresh.

Overall, This should allow you to work on a scene and see changes made to 3D assets in real-time.

So Please test!!
This commit is contained in:
Juan Linietsky
2014-06-19 02:23:03 -03:00
parent ddc0e7fd3b
commit e086bccd63
19 changed files with 667 additions and 124 deletions

View File

@ -235,7 +235,7 @@ void ScrollContainer::_notification(int p_what) {
}
if (pos.y<0) {
pos.x=0;
pos.y=0;
turnoff_v=true;
}
if (pos.y > (v_scroll->get_max()-v_scroll->get_page())) {