Import 3D Scene Improvements
-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -If re-importing from the "dependency changed" dialog, edited scene will keep the local changes. -Imported scene will keep track of changes in the source asset -Geometry changes in source geometry or nodes with a different transform will be updated. -Materials will be kept if changed locally. -New nodes added will be kept -If nodes were reparented or renamed, they will still keep track -Deleted notes will be restored, use the -noimp option to avoid this. -In general, you can trust that if you do local modifications to the imported scene, they will not be erased after re-import. -Erasing your changes is done by re-importing from the "Re-Import" menu, re-opening the "Import 3D Scene" dialog. This wil re-import fresh. Overall, This should allow you to work on a scene and see changes made to 3D assets in real-time. So Please test!!
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@ -235,7 +235,7 @@ void ScrollContainer::_notification(int p_what) {
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}
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if (pos.y<0) {
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pos.x=0;
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pos.y=0;
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turnoff_v=true;
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}
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if (pos.y > (v_scroll->get_max()-v_scroll->get_page())) {
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