Initialize class/struct variables with default values in platform/ and editor/
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@ -49,7 +49,7 @@
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struct FloatConstantDef {
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String name;
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float value;
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float value = 0;
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String desc;
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};
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@ -4062,9 +4062,6 @@ void VisualShaderNodePortPreview::_notification(int p_what) {
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void VisualShaderNodePortPreview::_bind_methods() {
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}
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VisualShaderNodePortPreview::VisualShaderNodePortPreview() {
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}
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//////////////////////////////////
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String VisualShaderConversionPlugin::converts_to() const {
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