Rename instance()->instantiate() when it's a verb
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@ -160,6 +160,6 @@ void EditorInspectorPluginTexture::parse_begin(Object *p_object) {
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TextureEditorPlugin::TextureEditorPlugin(EditorNode *p_node) {
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Ref<EditorInspectorPluginTexture> plugin;
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plugin.instance();
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plugin.instantiate();
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add_inspector_plugin(plugin);
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}
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