Overhaul the top sections of the class reference (Physics classes)

This commit is contained in:
VolTer
2023-04-28 22:59:03 +02:00
parent c80a2b4fe9
commit e3d0da404f
100 changed files with 295 additions and 299 deletions

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="NavigationRegion3D" inherits="Node3D" is_experimental="true" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A region of the navigation map.
A traversable 3D region that [NavigationAgent3D]s can use for pathfinding.
</brief_description>
<description>
A region of the navigation map. It tells the [NavigationServer3D] what can be navigated and what cannot, based on its [NavigationMesh] resource.
A traversable 3D region based on a [NavigationMesh] that [NavigationAgent3D]s can use for pathfinding.
Two regions can be connected to each other if they share a similar edge. You can set the minimum distance between two vertices required to connect two edges by using [method NavigationServer3D.map_set_edge_connection_margin].
[b]Note:[/b] Overlapping two regions' navigation meshes is not enough for connecting two regions. They must share a similar edge.
The cost of entering this region from another region can be controlled with the [member enter_cost] value.